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New The Witcher spin-off in development claims report but not for consoles

Published June 16, 2026 · Updated June 16, 2026 · By Mary Martin

New Spin-Off in Development

New The Witcher spin off in development - According to recent reports, a new title set within the The Witcher universe is being developed, distinct from the multiplayer spin-off Project Sirius. This upcoming project, currently under wraps, is expected to offer a fresh narrative while staying true to the rich lore of the franchise. While details remain sparse, the announcement has sparked excitement among fans of the series, who are eager to see how CD Projekt will expand its iconic world beyond the mainline games.

The Current Landscape of The Witcher Projects

As the The Witcher franchise continues to evolve, enthusiasts of the Geralt and Ciri characters will have plenty of content to look forward to over the next few years. The development of The Witcher 4 marks the beginning of a new trilogy, promising to delve deeper into the saga’s established themes. Meanwhile, the The Witcher 1 remake and the recently announced expansion for The Witcher 3 are set to further enrich the series’ legacy. These projects, combined with the potential of the new spin-off, suggest CD Projekt is actively exploring diverse avenues to keep the franchise relevant and engaging.

Despite the flurry of activity, the new game appears to be a separate endeavor from Project Sirius, which is a multiplayer-focused title. However, the report indicates that the upcoming spin-off might share similarities with its predecessor, such as co-op gameplay and action role-playing elements. This raises questions about the potential overlap in gameplay mechanics and how the studio will differentiate the two titles to avoid confusion among players.

Details of the Unannounced Title

According to MP1st, a free-to-play co-op action role-player set within The Witcher universe is in development.

The unannounced title, as per the report, is set to take place in the year 1230, during Geralt’s early days as a witcher. This timeline could provide a nostalgic yet fresh perspective on the series, allowing players to immerse themselves in a less-explored era of the world. The core gameplay loop will involve accepting contracts to eliminate monsters across various environments, giving players the freedom to customize their witcher characters. This feature could appeal to both newcomers and veterans of the franchise, offering a tailored experience that aligns with the series’ signature blend of storytelling and combat.

The game’s platform focus is a notable departure from Project Sirius, which targets consoles. Instead, the unannounced title is expected to launch on PC and mobile devices, indicating CD Projekt’s strategic shift toward more accessible platforms. This move could signal an effort to broaden the audience for The Witcher games, particularly in markets where mobile gaming has a significant presence. The decision to exclude consoles might also be influenced by the desire to streamline development resources, focusing on optimizing the experience for platforms with larger user bases.

Speculation on the Unannounced Title's Creator

While the report does not confirm the studio behind the project, speculation points toward Scopely as a likely candidate. The mobile developer, known for its success with titles like Monopoly Go! and Star Trek Fleet Command, has a partnership with CD Projekt dating back to March 2025. This collaboration could provide the technical expertise and publishing infrastructure needed to bring the new spin-off to market. If Scopely is indeed responsible, the game might aim to replicate the popularity of Pokémon Go, leveraging mobile gaming’s potential for global reach.

CD Projekt has experimented with mobile adaptations before, including the Gwent mobile game and the short-lived The Witcher Battle Arena. However, these titles have not achieved the same level of success as their console counterparts. The new project represents an opportunity to refine the approach, perhaps by focusing on a more polished experience that balances accessibility with depth. The potential for a co-op format could also tap into the growing demand for social gameplay, making the title more appealing to a wider demographic.

Timeline and Anticipation

Though the report does not specify an exact release date, the anticipated launch of the The Witcher 3 expansion, "Songs Of The Past," is expected to provide a clearer picture of the franchise’s direction. This DLC, rumored to debut at Gamescom Opening Night Live on August 26, will likely serve as a platform for CD Projekt to showcase its commitment to expanding the universe. The event has historically been a key venue for revealing new content, and the timing of the expansion’s announcement suggests a deliberate strategy to manage player expectations.

The expansion’s unveiling is seen as a precursor to the next major development in the series, with The Witcher 4 potentially following in the late summer of next year. This timeline allows for a focused rollout, ensuring that each project can receive adequate attention without overwhelming the audience. However, the lack of gameplay footage from The Witcher 4 has left some fans questioning the studio’s progress. While a tech demo using Unreal Engine 5 was showcased, CD Projekt clarified that it was not directly tied to the game’s final version, highlighting the challenge of balancing technical innovation with narrative fidelity.

Despite the current delay, the announcement of the new spin-off has generated renewed interest in the franchise. With multiple projects in development, CD Projekt is positioning itself to maintain a consistent presence in the gaming landscape. The upcoming games, from both the main series and spin-offs, will test the studio’s ability to innovate while staying true to the source material. Fans will be watching closely to see how these titles shape the future of The Witcher universe.

Looking Ahead

As the gaming industry continues to shift toward cross-platform experiences, the new spin-off’s focus on PC and mobile could reflect this trend. However, the exclusion of consoles might also signal a preference for a more streamlined development process, prioritizing features that resonate with mobile players. The success of the title will depend on its ability to capture the essence of The Witcher while adapting to the unique challenges of these platforms.

For CD Projekt, the addition of a new game to the lineup underscores its ambition to diversify the franchise’s appeal. While the mainline games have established a loyal following, spin-offs offer a chance to experiment with new mechanics and storytelling approaches. The unannounced title’s potential to become a hit on mobile could redefine the series’ future, providing a foundation for further expansion. As the studio navigates this complex landscape, the anticipation for each new release will only grow, ensuring that The Witcher remains a cornerstone of the gaming world for years to come.

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